Professions · Beginner
Gardener Guide
Life stitching, hybrid crops, and turning your farm into a progression engine.
The Gardener is the wasteland’s alchemist of living things, built around one wild idea: fusing crops with biomechanical parts.
Core ability: life stitching
Gardeners can graft crops with other crops or with biomechanical parts. The result: dual-stat hybrid crops and special biomechanical plants nobody else can grow. Your farm stops being decoration and becomes a source of unique resources.
Talent: Environmental Expert
You get an Environment Detector that reads environmental parameters in real time, and you can craft items that restore and improve soil. In practice, you grow more, in more places, than any other class.
Starting kit
The Portable Planter Box lets you carry biomechanical crops with you into the wild, so your profession travels with you instead of staying home.
How to play it
Treat your garden like a production line: experiment with grafts, learn which hybrids feed your cooking, healing, and crafting needs, and keep soil quality up. A Gardener who rotates experiments ends up supplying their whole team.